[RR] Smokescreen (20)
If the Defending Pokemon tries to attack during your opponent's next turn, your opponent flips a coin. If tails, that attack does nothing.
[RRR] Char (30)
If the Defending Pokemon doesn't have a Char counter on it, flip a coin. If heads, put a Char counter on it. A Char counter requires your opponent to flip a coin after every turn. If tails, put 2 damage counters on the Pokemon with that Char counter. (Char counters stay on the Pokemon as long as it's in play.)
Near Mint - $2.30
Near Mint 1st Edition Normal - $6.10
Lightly Played - $2.20
Lightly Played 1st Edition Normal - $5.80
Moderately Played - $1.95
Moderately Played 1st Edition Normal - $5.20
Heavily Played - $1.75
Heavily Played 1st Edition Normal - $4.60
Damaged - $1.65
Damaged 1st Edition Normal - $4.30